apps/commerce-demo
CartForge
A commerce-focused surface for catalog, cart, checkout, fulfillment, and transaction-state orchestration.
- commerce
- checkout
- transactions
Problem
The product or system question the lab was meant to make concrete.
Commerce flows become fragile when catalog, cart, checkout, fulfillment, and order states are handled as disconnected UI problems.
Role
How I used the lab to test architecture, UX tradeoffs, or product modeling.
I frame CartForge as a transaction-heavy product surface where the user journey has to stay clear while the state model does the hard work.
Decisions
The product-system choices that make the experiment useful beyond the demo itself.
Separate catalog exploration from checkout commitment and fulfillment status.
Make pricing, payment, and order state explicit instead of hiding them in component state.
Design the UI around recovery paths for high-friction moments.
Outcome
What the lab clarified or proved once the model was built.
The case study shows how commerce implementation benefits from boring, explicit state boundaries and careful user-facing feedback.
Proof points
Evidence that the experiment surfaced durable implementation ideas.
- Flow coverage includes catalog, cart, checkout, fulfillment, and transaction states.
- The project highlights pricing and order behavior as architecture concerns.
- The UI path is structured for clarity under high user intent.